Couple that with the fact I enjoyed Saints Row: The Third’s Switch port, and you can see why I was eager to play SRIV on Nintendo’s handheld, too.īut this…this is a tough version of the game to love.ĭon’t get me wrong, when Saints Row IV on the Switch works, it works just fine. This is the same game that graced the current and previous generations of PlayStation and Xbox, so all the things I loved about the game on those platforms, I also love here. It’s gloriously silly, with dubstep guns and super speed and side missions where you get tanks and blow everything up. The game sets you loose in a alien computer simulation of the Saints’ beloved Steelport, and gives you everything you need to wreak insane havoc. The thing is, it doesn’t work a good chunk of the time. I had to redo the game’s first mission once because it crashed the first time through. Then it somehow got worse in the second story mission, when it got stuck on a loading screen twice, and crashed entirely another time on top of that. The third mission? Another eternal loading screen that required I quit out of the game entirely and redo the mission from the beginning. In other words, it took me well over an hour (and possibly more than two hours) to play something that should’ve taken maybe thirty minutes, at the outside. No matter how much I love making things explode, that’s unacceptable.
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